plumbing in place for bouncing audio

main
mwinter 3 years ago
parent 987361c9a8
commit 64e4a5591f

1
.gitignore vendored

@ -0,0 +1 @@
*.wav

@ -82,10 +82,12 @@ updateSubsection = {arg mod, clock, metronome, sectionDisplay, refresh = true;
currentSection, currentSubsection
);
});
}, {updateSection.value(mod, clock, metronome, sectionDisplay, refresh)})
}, {
updateSection.value(mod, clock, metronome, sectionDisplay, refresh)
})
};
buildTransport = {arg win, view, clock, metronome;
buildTransport = {arg win, view, clock, metronome, preampBusses, accompBusses, postampBusses;
var sec, subsec, sectionDisplay, layout, player;
sectionDisplay = StaticText(win).string_("section: 1.1").font_(Font("Liberation Mono", 70));
@ -111,27 +113,7 @@ buildTransport = {arg win, view, clock, metronome;
if(pState.value == 1, {
player = {
var startMeasure = ~sectionNavDict[[currentSection, currentSubsection]] - 1;
~patternProxy.source = Ppar(
[Pseq(~patterns[0][startMeasure..], 1)] ++
~patterns[2].collect({arg pattern, p;
Pmono(\amp_curve_ ++ ~hash,
\amp, Pseg(Pseq(pattern.slice(nil, 0)[(startMeasure * 16)..], 1), 1 * ~dUnit, \cub),
\dur, 1 * ~dUnit,
\bus, ~preampBusses[p].index
)
}) ++
~patterns[1].collect({arg pattern, p;
Pmono(\bass_mono_ ++ ~hash,
\freq, Pseq(pattern.slice(nil, 0)[(startMeasure * 16)..], 1),
\dur, 1 * ~dUnit,
\ampBus, ~preampBusses[p + 1].index,
\bus, ~postampBusses[4].index
)
})
);
~patternProxy.source = ~genPlayablePatterns.value(startMeasure, ~patterns, preampBusses, accompBusses, postampBusses);
Pbind(\instrument, \click_ ++ ~hash, \beat, Pseq([1, 2, 1, 2]), \dur, 1).play(~tempoClock, quant: 0);
[1, 2, 1, 2].do({arg beat;
{
@ -210,13 +192,13 @@ buildTrackFader = {arg view, name, index, initVal;
};
masterView = {arg win;
masterView = {arg win, preampBusses, accompBusses, postampBusses;
var view, generatorLayout, clock, metronome, metronomeLayout, transportLayout, auxControlsLayout, countOff, ranSeed, order, tempo, sectionDisplay, address;
view = View(win);
generatorLayout = buildGenerator.value(view);
# clock, metronome, metronomeLayout = buildMetronome.value(win);
# sectionDisplay, transportLayout = buildTransport.value(win, view, clock, metronome);
# sectionDisplay, transportLayout = buildTransport.value(win, view, clock, metronome, preampBusses, accompBusses, postampBusses);
auxControlsLayout = buildAuxControls.value(view);
view.layout_(
@ -263,7 +245,7 @@ faderView = {arg win;
};
~generateGUI = {
~generateGUI = {arg preampBusses, accompBusses, postampBusses;
var win, tabButtonReset, transportButton, mixerButton, helpButton, tabs;
win = Window("to kill a monarch", Rect(500, 500, 1100, 575), false).front;
tabButtonReset = {transportButton.value = 1; mixerButton.value = 1; helpButton.value = 1};
@ -281,7 +263,7 @@ faderView = {arg win;
helpButton = Button().states_([["help", Color.white, Color.grey], ["help", Color.black]]).action_(
{tabButtonReset.value; helpButton.value = 0; tabs.index = 2 }.inEnvir).value_(1)
),
tabs = StackLayout(masterView.value(win), faderView.value(win)/*, helpView.value*/));
tabs = StackLayout(masterView.value(win, preampBusses, accompBusses, postampBusses), faderView.value(win)/*, helpView.value*/));
};
//~generateGUI.value
)

@ -8,6 +8,7 @@ appEnvironment = Environment.make;
appEnvironment.push;
s.waitForBoot({
var preampBusses, accompBusses, postampBusses;
~hash = Date.getDate.hash.asString;
~cRes = 1;
@ -18,12 +19,16 @@ s.waitForBoot({
"tkam_gui.scd".loadRelative;
"tkam_transcriber.scd".loadRelative;
# preampBusses, accompBusses, postampBusses = ~allocBusses.value(s);
~defineSynths.value(s, preampBusses, accompBusses, postampBusses);
~genAll = {arg seed;
~dUnit = 8.reciprocal;
~musicData = ~genMusicData.value(seed);
~scoreData = ~genScoreData.value(~musicData[0]);
~sectionData = ~musicData[4];
~patterns = ~genPatterns.value(~musicData[0], ~musicData[1], ~musicData[2], ~musicData[3], ~sectionData);
~patterns = ~genPatterns.value(~musicData[0], ~musicData[1], ~musicData[2], ~musicData[3], ~sectionData,
preampBusses, accompBusses, postampBusses);
~sectionNavDict = ~musicData[5];
~isPlaying = false;
};
@ -35,8 +40,8 @@ s.waitForBoot({
"loading app".postln;
~genAll.value(19800725);
~play = Synth.new(\masterPlayerControl_ ++ ~hash);
4.collect({arg p; Synth.new(\clip_ ++ ~hash, [\bin, ~accompBusses[p].index, \bus, ~postampBusses[5].index])});
~generateGUI.value;
4.collect({arg p; Synth.new(\clip_ ++ ~hash, [\bin, accompBusses[p].index, \bus, postampBusses[5].index])});
~generateGUI.value(preampBusses, accompBusses, postampBusses);
"ready".postln;
});
appEnvironment.pop;

@ -38,7 +38,7 @@ frNearestInList = {arg frComp, frDict;
frDict.reject({arg item;
(item[\root][0] == frComp[1]) ||
(item[\fr] == frComp[1])
}).keys.do({arg fr;
}).keys.asList.sort({arg a, b; a.asString < b.asString}).do({arg fr;
var diff = abs(frToFloat.value(fr) - frToFloat.value(frComp[0]));
if(diff < diffNearest, {diffNearest = diff; frNearest = fr});
});
@ -82,9 +82,10 @@ hdChoose = {arg mode, exp = 1, weights = [1, 1, 1, 1, 1, 1, 1];
mode.wchoose(probs.normalizeSum)
};
//!!!!this is not returning the same thing when if randseed is set. the issue is the array as key and sorting.
wchooseDict = {arg dict, exp = 1, limit = 0;
var keyList, probs;
keyList = dict.keys.asList;
keyList = dict.keys.asList.sort({arg a, b; a.asString < b.asString});
probs = keyList.collect({arg key;
var count = dict[key][\count];
if(count < limit, {0}, {count})
@ -93,7 +94,9 @@ wchooseDict = {arg dict, exp = 1, limit = 0;
keyList.wchoose(probs.normalizeSum)
};
collectRoots = {arg dict; dict.keys.collect({arg fr; dict[fr][\root][0]})};
collectRoots = {arg dict; dict.keys.collect({arg fr;
dict[fr][\root][0]}).asList.sort({arg a, b; a.asString < b.asString})
};
//~~~~~~~~~~~~GENERATE MODE SEQUENCE~~~~~~~~~~~~
@ -434,7 +437,7 @@ genAmpCurve = {arg temporalData1, temporalData2, offset1, offset2, type;
sectionCount, subsectionCount,
lastRoots, roots, ampDataTmp;
thisThread.randSeed = seed;
thisThread.randSeed = seed.postln;
# totalDur, section1Dur, dUnit, curLen, cadence, ultimate = [6 * 60, 2 * 60, 8.reciprocal, 0, false, false];
# totalLen, section1Len = [(totalDur / dUnit).round(16), (section1Dur / dUnit).round(16)];
@ -500,8 +503,8 @@ genAmpCurve = {arg temporalData1, temporalData2, offset1, offset2, type;
bassData[1] = bassData[1] ++ genBassPart.value(collectRoots.value(lastCadenceState).asList[0], ampDataTmp, false);
});
sectionData.add(((curLen - temporalData[0].size).postln / 4).asInteger->
sectionData[((curLen - temporalData[0].size).postln / 4).asInteger].put(5, true));
sectionData.add(((curLen - temporalData[0].size) / 4).asInteger->
sectionData[((curLen - temporalData[0].size) / 4).asInteger].put(5, true));
# sectionCount, subsectionCount = [sectionCount + 1, 1];
# lastCadenceTemporalData, lastCadenceState, lastSectionPoint = [temporalData, modeState, curLen];
cadence = true;
@ -518,6 +521,7 @@ genAmpCurve = {arg temporalData1, temporalData2, offset1, offset2, type;
[ensData, accompData, bassData, ampData, sectionData, sectionNavDict]
};
~genMusicData.value(100)
//~genMusicData.value(100)
)

@ -1,63 +1,81 @@
(
var formatPatternData;
//busses
//~~~~~~~~~~~~ALLOCATE BUSSES~~~~~~~~~~~~
~allocBusses = {arg server;
var preampBusses, accompBusses, postampBusses;
preampBusses = 3.collect({Bus.audio(server, 1)});
accompBusses = 4.collect({Bus.audio(server, 1)});
postampBusses = 7.collect({Bus.audio(server, 1)});
[preampBusses, accompBusses, postampBusses];
};
//~~~~~~~~~~~~DEFINE SYNTHS~~~~~~~~~~~~
~defineSynths = {arg server, preampBusses, accompBusses, postampBusses;
var sdPlayer, sdTransport, sdClick, sdAmpCurve, sdEns, sdAccomp, sdClip, sdBass, sdDiskOut, allSds;
~postampBusses = 7.collect({Bus.audio(s, 1)});
~preampBusses = 3.collect({Bus.audio(s, 1)});
~accompBusses = 4.collect({Bus.audio(s, 1)});
//~postampBusses = 7.collect({Bus.audio(server, 1)});
//~preampBusses = 3.collect({Bus.audio(server, 1)});
//~accompBusses = 4.collect({Bus.audio(server, 1)});
SynthDef(\masterPlayerControl_ ++ ~hash, {
var sigs, sigsPanned, masterSig, imp;
sdPlayer = SynthDef(\masterPlayerControl_ ++ ~hash, {
var sigs, sigsPanned, masterSig, imp;
sigs = ~postampBusses.collect({arg bus, i; In.ar(bus) * NamedControl.kr(\vol_ ++ i, 1, 0.1)});
sigsPanned = sigs.collect({arg sig, i; Pan2.ar(sig * NamedControl.kr(\mute_ ++ i, 1, 0.1), NamedControl.kr(\pan_ ++ i, 0.5, 0.1))});
masterSig = Mix.ar(sigsPanned.drop(-1)) * NamedControl.kr("vol_master" ++ i, 1, 0.1) * NamedControl.kr("mute_master" ++ i, 1, 0.1);
sigs = postampBusses.collect({arg bus, i; In.ar(bus) * NamedControl.kr(\vol_ ++ i, 1, 0.1)});
sigsPanned = sigs.collect({arg sig, i; Pan2.ar(sig * NamedControl.kr(\mute_ ++ i, 1, 0.1), NamedControl.kr(\pan_ ++ i, 0.5, 0.1))});
masterSig = Mix.ar(sigsPanned.drop(-1)) * NamedControl.kr("vol_master" ++ i, 1, 0.1) * NamedControl.kr("mute_master" ++ i, 1, 0.1);
Out.ar(0, masterSig);
Out.ar(2, sigsPanned.last); //change this if you want the click to go somewhere else
Out.ar(0, masterSig);
Out.ar(2, sigsPanned.last); //change this if you want the click to go somewhere else
imp = Impulse.kr(10);
SendReply.kr(imp, '/masterLevels_' ++ ~hash, values: [Amplitude.kr(masterSig)]);
sigs.collect({arg sig, i; SendReply.kr(imp, '/trackLevel_' ++ i ++ "_" ++ ~hash, values: [Amplitude.kr(sig)])});
}).add;
imp = Impulse.kr(10);
SendReply.kr(imp, '/masterLevels_' ++ ~hash, values: [Amplitude.kr(masterSig)]);
sigs.collect({arg sig, i; SendReply.kr(imp, '/trackLevel_' ++ i ++ "_" ++ ~hash, values: [Amplitude.kr(sig)])});
}).add;
SynthDef(\transport_ ++ ~hash, {arg measure = 0, beat = 0, section = 0, subsection = 0, gate = 1, dur = 1;
SendReply.kr(Impulse.kr(0) * (measure > 0) * (beat > 0),'/measureClock_' ++ ~hash, values: [measure, beat, section, subsection]);
//SendReply.kr(Impulse.kr(0),'/nextSubsection_' ++ ~hash);
EnvGen.kr(Env.sine(dur), gate, doneAction: 2);
}).add;
sdTransport = SynthDef(\transport_ ++ ~hash, {arg measure = 0, beat = 0, section = 0, subsection = 0, gate = 1, dur = 1;
SendReply.kr(Impulse.kr(0) * (measure > 0) * (beat > 0),'/measureClock_' ++ ~hash, values: [measure, beat, section, subsection]);
//SendReply.kr(Impulse.kr(0),'/nextSubsection_' ++ ~hash);
EnvGen.kr(Env.sine(dur), gate, doneAction: 2);
}).add;
SynthDef(\click_ ++ ~hash, {arg beat = 0, gate = 1, dur = 1;
Out.ar(~postampBusses[6], 10 * BPF.ar(WhiteNoise.ar * EnvGen.kr(Env.perc(0.01, 0.1), gate), 440 * ((beat <= 1) + 1), 0.02));
EnvGen.kr(Env.sine(dur), gate, doneAction: 2);
}).add;
sdClick = SynthDef(\click_ ++ ~hash, {arg beat = 0, gate = 1, dur = 1;
Out.ar(postampBusses[6], 10 * BPF.ar(WhiteNoise.ar * EnvGen.kr(Env.perc(0.01, 0.1), gate), 440 * ((beat <= 1) + 1), 0.02));
EnvGen.kr(Env.sine(dur), gate, doneAction: 2);
}).add;
sdAmpCurve = SynthDef(\amp_curve_ ++ ~hash, {arg amp = 0, dur = 0.1, gate = 1, bus = 0;
Out.kr(bus, amp)
}).add;
//~~~~~~~~~~~~DEFINE SYNTHS~~~~~~~~~~~~
SynthDef(\amp_curve_ ++ ~hash, {arg amp = 0, dur = 0.1, gate = 1, bus = 0;
Out.kr(bus, amp)
}).add;
sdEns = SynthDef(\ens_ ++ ~hash, {arg freq = 440, amp = 1, dur = 1, gate = 1, bus = 0, ampBus = 0;
Out.ar(bus, SinOsc.ar(freq, 2pi.rand, 0.1) * Latch.kr(In.kr(ampBus), Impulse.kr(0)) * EnvGen.kr(Env.asr(0.1, 1, 0.1), gate, doneAction: 2))
}).add;
SynthDef(\ens_ ++ ~hash, {arg freq = 440, amp = 1, dur = 1, gate = 1, bus = 0, ampBus = 0;
Out.ar(bus, SinOsc.ar(freq, 2pi.rand, 0.1) * Latch.kr(In.kr(ampBus), Impulse.kr(0)) * EnvGen.kr(Env.asr(0.1, 1, 0.1), gate, doneAction: 2))
}).add;
sdAccomp = SynthDef(\accomp_ ++ ~hash, {arg freq = 440, amp = 1, attack = 1, dur = 1, gate = 1, bout = 0, ampBus = 0;
Out.ar(bout, SinOsc.ar(freq, 2pi.rand, 1) * 0.01 * amp * Latch.kr(In.kr(ampBus), Impulse.kr(0)) * EnvGen.kr(Env.asr(attack, 1, 0.01), gate, doneAction: 2))
}).add;
SynthDef(\accomp_ ++ ~hash, {arg freq = 440, amp = 1, attack = 1, dur = 1, gate = 1, bout = 0, ampBus = 0;
Out.ar(bout, SinOsc.ar(freq, 2pi.rand, 1) * 0.01 * amp * Latch.kr(In.kr(ampBus), Impulse.kr(0)) * EnvGen.kr(Env.asr(attack, 1, 0.01), gate, doneAction: 2))
}).add;
sdClip = SynthDef(\clip_ ++ ~hash, {arg dur = 1, gate = 1, bin = 0, bus = 0;
//Out.ar([0, 1], (In.ar(bin)).clip(0, 1) * pow(Line.kr(0, 1, 240), 2))
Out.ar(bus, (In.ar(bin)).clip(0, 1) * 50 * pow(Line.kr(0, 1, 10), 2))
}).add;
SynthDef(\clip_ ++ ~hash, {arg dur = 1, gate = 1, bin = 0, bus = 0;
//Out.ar([0, 1], (In.ar(bin)).clip(0, 1) * pow(Line.kr(0, 1, 240), 2))
Out.ar(bus, (In.ar(bin)).clip(0, 1) * 50 * pow(Line.kr(0, 1, 10), 2))
}).add;
sdBass = SynthDef(\bass_mono_ ++ ~hash, {arg freq = 440, ampBus = 0, bus = 0;
Poll.kr(Changed.kr(In.kr(ampBus)), In.kr(ampBus));
Out.ar(bus, (SinOsc.ar(freq) * 0.4 * In.kr(ampBus)))
}).add;
SynthDef(\bass_mono_ ++ ~hash, {arg freq = 440, ampBus = 0, bus = 0;
Poll.kr(Changed.kr(In.kr(ampBus)), In.kr(ampBus));
Out.ar(bus, (SinOsc.ar(freq) * 0.4 * In.kr(ampBus)))
}).add;
sdDiskOut = SynthDef(\disk_out_ ++ ~hash, {arg bufnum, inbus;
DiskOut.ar(bufnum, In.ar(inbus));
}).add;
allSds = [sdPlayer, sdTransport, sdClick, sdAmpCurve, sdEns, sdAccomp, sdClip, sdBass, sdDiskOut];
allSds.do({arg sd; sd.add});
allSds
};
// group data by measures for navigation
@ -79,7 +97,7 @@ formatPatternData = {arg musData, measureLen;
//~~~~~~~~~~~~GENERATE PATTERNS~~~~~~~~~~~~
~genPatterns = {arg ensData, accompData, bassData, ampData, sectionData;
~genPatterns = {arg ensData, accompData, bassData, ampData, sectionData, preampBusses, accompBusses, postampBusses;
var measureLen, ensDataFormatted, accompDataFormatted, bassDataFormatted, ampDataFormatted,
dUnit, section, subsection, patterns;
@ -109,8 +127,8 @@ formatPatternData = {arg musData, measureLen;
\amp, [0.5, 0.3, 0.3, 0.3][m],
//\amp, Pseq(musData[2].collect({arg item; [0, 0.25, 0.5, 0.75][item]}) * [1, 0.5, 0.25, 0.1][m] * 16);
// * musData[3].collect({arg val; if(val < 0.25, {0}, {0.5})}))
\ampBus, ~preampBusses[0].index,
\bus, ~postampBusses[m].index
\ampBus, preampBusses[0].index,
\bus, postampBusses[m].index
)
}) ++
accompDataFormatted[measure].collect({arg musData, m;
@ -122,8 +140,8 @@ formatPatternData = {arg musData, measureLen;
\amp, Pseq(musData[3].collect({arg item; [0, 2, 4, 8][item]}) * 0.0125 * 1),
//\attack, Pseq(musData[1] * abs(musData[3].clip(0, 0.25) * 2 - 1) * dUnit),
\attack, Pseq(musData[2] * 1 * dUnit),
\ampBus, ~preampBusses[0].index,
\bout, Pseq(musData[4].collect({arg index; ~accompBusses[index].index}))
\ampBus, preampBusses[0].index,
\bout, Pseq(musData[4].collect({arg index; accompBusses[index].index}))
)
}) ++
[
@ -146,4 +164,92 @@ formatPatternData = {arg musData, measureLen;
[patterns, bassData, ampData]
};
)
~genPlayablePatterns = {arg startMeasure, patterns, preampBusses, accompBusses, postampBusses;
Ppar(
[Pseq(patterns[0][startMeasure..], 1)] ++
patterns[2].collect({arg pattern, p;
Pmono(\amp_curve_ ++ ~hash,
\amp, Pseg(Pseq(pattern.slice(nil, 0)[(startMeasure * 16)..], 1), 1 * ~dUnit, \cub),
\dur, 1 * ~dUnit,
\bus, preampBusses[p].index
)
}) ++
patterns[1].collect({arg pattern, p;
Pmono(\bass_mono_ ++ ~hash,
\freq, Pseq(pattern.slice(nil, 0)[(startMeasure * 16)..], 1),
\dur, 1 * ~dUnit,
\ampBus, preampBusses[p + 1].index,
\bus, postampBusses[4].index
)
})
);
};
~bounceAudio = {
var basePath, server, buffers, preampBusses, nextNode, accompBusses, postampBusses, synths, prePatterns, playablePatterns, score;
//dir = thisProcess.nowExecutingPath.dirname;
basePath = ~dir +/+ ".." +/+ "audio";
basePath.mkdir;
server = Server(\nrt_ ++ ~hash,
options: ServerOptions.new
.numOutputBusChannels_(7)
.numInputBusChannels_(0)
);
# preampBusses, accompBusses, postampBusses = ~allocBusses.value(s);
postampBusses = 7.collect({arg index; Bus.new(rate: 'audio', index: index.postln, numChannels: 1, server: server)});
synths = ~defineSynths.value(s, preampBusses, accompBusses, postampBusses);
prePatterns = ~genPatterns.value(~musicData[0], ~musicData[1], ~musicData[2], ~musicData[3], ~sectionData,
preampBusses, accompBusses, postampBusses);
playablePatterns = ~genPlayablePatterns.value(0, prePatterns, preampBusses, accompBusses, postampBusses);
score = playablePatterns.asScore(duration: 120, timeOffset: 0.001);
nextNode = score.score.slice(nil, 1).select({arg msg; msg[0] == 9}).slice(nil, 2).maxItem + 1;
score.score[2].postln;
nextNode.postln;
synths.do({arg synth; score.add([0.0, [\d_recv, synth.asBytes]])});
4.collect({arg p;
//Synth.new(\clip_ ++ ~hash, [\bin, accompBusses[p].index, \bus, postampBusses[5].index])
score.add([0.0, [\s_new, \clip_ ++ ~hash, nextNode, 1, 1, \bin, accompBusses[p].index, \bus, postampBusses[5].index]]);
nextNode = nextNode + 1;
});
buffers = 7.do({arg track;
score.add([0.0, [\b_alloc, track, 65536, 1]]);
score.add([0.0, [\b_write, track, basePath +/+ "test_" ++ track ++ ".wav".standardizePath, "WAV", "int16", 0, 0, 1]]);
score.add([0.0, [\s_new, \disk_out_ ++ ~hash, nextNode, 1, 1, \bufnum, track, \inbus, track]]);
score.add([120.0, [\n_free, nextNode]]);
score.add([120.0, [\b_close, track]]);
score.add([120.0, [\b_free, track]]);
nextNode = nextNode + 1;
});
score.sort;
score.recordNRT(
outputFilePath: basePath +/+ "test_all" ++ ".wav".standardizePath,
sampleRate: 44100,
headerFormat: "WAV",
sampleFormat: "int16",
options: server.options,
duration: 120
);
server.remove;
}
)
//~bounceAudio.value
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